Shuffle or Boogie? | Mother & Earthbound

Shuffle or Boogie? | Mother & Earthbound

When you think of Nintendo, do you think of Mario, Zelda, Metroid or Donkey Kong? Perhaps you think of the notoriously bad games Dr. Jekyll & Mr. Hyde, Dragon's Lair or Fester's Quest? I don't. I think of Mother, not my mother, but the game series which some of you might know as Earthbound. In fact, Earthbound is perhaps the only one of Nintendo's many games that has resonated with me and left a lasting effect, long after its completion.

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Shuffle or Boogie? | Assassin's Creed IV: Black Flag

Shuffle or Boogie? | Assassin's Creed IV: Black Flag

Seen by many as a massive return to form for the series, Assassin's Creed IV: Black Flag puts you in the shoes of pirate Edward Kenway, sailing the West Indies in pursuit of his fortune. Black Flag manages to portray the sights of the Caribbean beautifully, the ocean in particular is probably the best looking thing I've seen in a game to date. The sounds however, fall so badly short of what we should expect of a so-called "AAA" game and consistently took me out of the experience of what should have been the most immersive pirate themed video game in history.

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Shuffle or Boogie? | The Elder Scrolls V: Skyrim Mods

Shuffle or Boogie? | The Elder Scrolls V: Skyrim Mods

I have recently purchased my first gaming PC and so, of course, I was looking forward to re-visiting one of my favorite video games, The Elder Scrolls V: Skyrim, and modding the hel out of it! One of the options for modding Skyrim is the customisation of sound and music so I thought it would be a great opportunity for a Shuffle or Boogie article.

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Shuffle or Boogie? | Frank Klepacki & Grey Goo

Shuffle or Boogie? | Frank Klepacki & Grey Goo

Grey Goo was one of my most anticipated games of 2015, so this time I'll be talking about Frank Klepacki, his work up until now and how this new game's audio shapes up. Frank Klepacki is a Las Vegas based composer and sound director. His story begins at only 17 years old when he joined the company that many might describe as the masters of real-time strategy: Westwood Studios.

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Shuffle or Boogie? | Legacy of Kain: Soul Reaver

Shuffle or Boogie? | Legacy of Kain: Soul Reaver

When thinking about video game music, it might be easy to get caught up in the idea of the epic orchestral style we might expect to hear in Hollywood movies such as Spiderman, Batman, or Transformers. Whilst orchestral composers such as Harry Gregson-Williams have had their hits (Metal Gear Solid) and misses (Call of Duty: Advanced Warfare) I find that the most memorable soundtracks are often written by someone who has worked with the rest of the team to create something from the ground up that fits the tone and setting of the game.

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