Metal Gear Solid V: The Phantom Pain | Review

Metal Gear Solid V: The Phantom Pain | Review

When I was 14, for a high school show and tell style project, I decided to do a review of Metal Gear Solid 3. I recorded gameplay on to a VHS tape and used this to deliver a presentation to the class. The opening line of the presentation went something like: "This video game, created by the genius mind of Hideo Kojima..." Do I still think Hideo Kojima is a genius? Absolutely, he is still one of the few game directors out there who really knows how to put the player directly in to a video game character's shoes. Is everything he's ever done perfect? Definitely not. Is Metal Gear Solid V a 10/10 game? You'd have to be riding its gargantuan hype train to believe that to be the case but...on the other hand...is it not the greatest, purest stealth game ever created? It probably is. Apologies if you're getting mixed messages so far but, from beginning to end, that's exactly what Metal Gear Solid V: The Phantom Pain has given me.

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